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Jaime's Challenge

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The good news: Jaime Lannister pulled it out and defeated Kvothe. Came from 700 votes behind in the final hours to win handily... all thanks to you guys, of course. Thanks to all of you who voted for him... and all of you who voted for his opponent (misguided though you are). And to Patrick Rothfuss, a fine writer and a good sport, who made this round a lot of fun. RIP, Kvothe.

The bad news: Jaime is in the final, and his opponent is Rand al'Thor.

Let me see. Rand is a master swordsman. He's got one of those "heron mark" swords, which is probably the equal of Valyrian steel. He's the reincarnation of the greatest hero and wizard in the history of Robert Jordan's universe. He's got balefire. And then there's that whole ta'veren thing he's got going.

Jaime has gilded armor, a shield, a Valyrian steel sword, and a dwarf.

Bugger.

"Here's my counsel for this round," Tyrion said. "Run away. Don't look back."

Jaime is not impressed. "A Lannister does not run."

"This one does," said Tyrion, "but I figured you'd say that. So here's what you need to do to have ANY hope of surviving this one..."



Jaime's last match was fought on Kvothe's home turf. An away game. Therefore Jaime demands that this final be played out on his own ground, in the tourney grounds outside King's Landing, according to the customs and traditions of Westeros.

And should the wizards of Suvudu grant THAT request, he further demands that this be made a TRIAL OF SEVEN, to honor the Seven Gods. His right to demand such a format is sanctified by ancient Westerosi custom... and my first Dunk & Egg story, "The Hedge Knight."

Under the rules of a Trial of Seven, each combatant is allowed to have six companions to fight beside him. Seven against seven. Jaime's six will all be characters from the worlds and stories of George R.R. Martin (that would be me); Rand is free to fill out his six with characters from the works of Robert Jordan AND Brandon Sanderson. (Yes, he can even include Conan, since Jordan wrote about him).

Seven against seven. For all the marbles.

Jaime's challenge.

How do the gods of Suvudu rule?

Comments

madbard
Apr. 2nd, 2010 08:11 pm (UTC)
Easy. Jaime should have all six companions be women, then use them as human shields.
typotx
Apr. 2nd, 2010 08:55 pm (UTC)
Human shields
Yes. Madbard said it before i could. This is the certain path to victory for Jaime.
dgabbott
Apr. 2nd, 2010 09:34 pm (UTC)
Re: Human shields
Agreed. I remember Rand always did have a soft spot for seeing women get hurt.
jumpthesnark
Apr. 2nd, 2010 10:43 pm (UTC)
Re: Human shields
Yes. And make two of them Brienne and Melisandre... so should Rand try to rescue them, he gets a bit of a nasty shock.
quorothorn
Apr. 3rd, 2010 12:28 am (UTC)
Re: Human shields
Problem: (also SPOILERS OMG) Rand seems to be getting over his can't-hurt-women-block (/SPOILERS)
And regardless, he can use flows of Air to just immobilize them and get to Jaime anyway. Even without an angreal he can weave enough flows to bind all of Jaime's allies and still have some to spare for killing.

Great idea, Mr. Martin, but given the nature of some of Rand's allies (Mat, Nynaeve, etc) I fear that would just shift things towards al'Thor's side of the equation even more. Though it would increase the amount of awesome present by, well, about seven-fold, so that would be a plus.

What I'd like to see is a straight-up duel of the one-handed swordsmen: no magic, just steel (Power-wrought steel versus Valyrian steel, to be precise). In that case, I'd give Rand the edge simply because, IIRC, he lost his off-hand whereas Jaime lost his main hand, though there are other things to consider. But it'd be awesome no matter what. They're both excellent, adaptive, tough-minded warriors, after all.

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