Cyanide http://www.cyanide-studio.com/games/g ot/ has released their new Game of Thrones Role Playing Game today, on Xbox, PlayStation 3, and PC. I'm excited because this has been a long journey, from concept art and story outlines, to the demo I was shown a year ago, to what is now a complete game getting some positive notice http://www.forbes.com/sites/erikkain/20 12/04/24/five-reasons-cyanides-game-of-t hrones-rpg-actually-looks-pretty-awesome/
I admit, I haven't played a lot of the newer games, but I liked the look of the demo a lot. The armor is battered, the weapons are scarred, and the towns looked muddy and lived in.
Here's a short behind the scenes video detailing some of the process.
I got to approve a lot of concept art and story choices ahead of time, and I hope the players will feel like the final result fits in well with the story I've told in the books.
I admit, I haven't played a lot of the newer games, but I liked the look of the demo a lot. The armor is battered, the weapons are scarred, and the towns looked muddy and lived in.
Here's a short behind the scenes video detailing some of the process.
I got to approve a lot of concept art and story choices ahead of time, and I hope the players will feel like the final result fits in well with the story I've told in the books.
- Current Location:Santa Fe
- Current Mood:
excited

Comments
Here are the first reviews of the game :
http://www.complex.com/video-games/2
http://www.gamematics.net/game-thro
http://www.rpgfan.com/reviews/Game_of_T
http://www.gameinformer.com/games/game_
Whisper to Mr. Martin - I know you are terribly busy and have many irons in the fire but any info on ASoIaF projects is much appreciated by your many fans.
Any help/advice would be appreciated.
Is the story in this game considered canon?
This game looks like a lot of fun.
The videogames, the board games, the card games, the comic book, even the television shows... all great in their own right, I hope, but still secondary. The books are canon. Nothing else.
I'm enjoying the story, dialogue, and the combat system. The art assets for the world, the characters, the weapons and armour are all great as well. Everything is as dark, gritty, and real as you would hope. Some of the environments are absolutely amazing.
However, from a technical standpoint the game seems to be very clunky and slow. Lots of loading screens, poor character control/movement while fighting, interaction with the world is not that responsive.
As a fan of the books I'm more than willing to put up with the technical issues. As you play you will notice it has the makings of a great game but it is held back by the execution.
I loved Dragon Age Origins even though the gameplay was closed and linear, especially compared to Skyrim, which can be very overwhelming in it sandbox style open-play. Dragon Age had the characters, the story, in-depth background lore, and amazing voice talent in the main characters (Alistair and Morrigan, voiced by Claudia Black of Farscape, not to mention Leliana, Zevran, and of course Flemeth, voiced by Kate Mulgrew).
I'd always hoped we'd get a Westeros-set game in the style of Dragon Age Origins... anyway, I read some spoilers, and apparently the climax of the game and what happens to the two playable characters is very unique and groundbreaking.
Anyway, thanks for your thoughts.
Sigh... (Runs off to invent a portal to a parallel universe...okay, I'm back. The games were amazing. Unfortunately in that universe giant ants have taken over the world. I just barely got out alive...)
http://www.egmnow.com/articles/news/bet
Someone - presumably GRRM's agent - approached Bethesda after OBLIVION came out (2006) but before they started work on SKYRIM (2008) and suggested that Bethesda would be a good fit. Bethesda considered it but ultimately concluded that they didn't have the time between their own two big franches (ELDER SCROLLS and FALLOUT) to add a third project to the mix.
BioWare also considered making ASoIaF as an MMORPG. I believe this purely internal kicking-around ideas with no official discussions with GRRM's people. BioWare dropped the notion when LucasArts showed up and offered to drown them in money to make THE OLD REPUBLIC instead:
http://www.pcgamer.com/2011/12/21/s
However, one of their other teams did cite ASoIaF as 'inspiration' for DRAGON AGE:
http://news.softpedia.com/news/BioW
Elder Scrolls (Morrowind, Oblivion and now Skyrim) are all excellent
Mass Effect series
Dragon Age and Dragon Age 2
Diablo III
There are others too but those are the big RPG / adventure games.
The Game of Thrones game LOOKS good, but I'm gonna wait a bit...especially if they have expansions planned...And I want that art book!
Edited at 2012-05-17 08:28 pm (UTC)
I bought the game when it came out and I have been playing it since.
The story is really well put together. I like how (at least in the parts I've played) it takes place in a time and geography that the books don't or barely mention.
I know the story isn't considered canon (reading your answer to another above), but if you changed your mind the story is put in such a way that it wouldn't really affect your books or differ/change the story you're telling at all.
I'm sure everyone here who is dedicated enough to your writing to check in on your blog would enjoy the game, and I recommend it to all of you...
But...
The game itself is "eh". I don't want to say anything negative because I could never develop and produce a game myself, but I am an avid gamer. So I'll leave it at that.
If you ever want to take another crack at it (if you have license to do so, legally), I would suggest Bioware/Mythic or Bethesda create the next game. They are not only story people, but the "gaming" itself is wonderfully done.
You've made it, Mr. Martin. You don't need to go to third rate gaming companies to create a game anymore, you can go to the best.
While I love the series, I feel like this is a "vote with my wallet" decision. I would love to see quality games being made by the likes of Bethesda or Bioware, so I think I am biased against buying games from less distinguished developers who don't put the time and effort in to develop all aspects of gameplay.
All is brillant in the 2 first chapters.
Story, gameplay (pretty deep and funny), choices, graphics, voice acting.
Yeah there are bad points but seriously ? A bad game ? I'm very happy that this is this studio and not Bethesda or Bioware.
And there is many positive reviews, you just have to go on metacritics.
The voice acting and lip synching is top notch. The game-play features are excellent. I particulary like the combat mechanics with slow-motion allowing selection of up to 3 character actions in advance. It's very well thought out and seamlessly implemented.
The downsides are the fixed 3rd persion view...during some conversations I'm staring at a wall and during some battles in tight corners I can barely see anything at all. I'm hoping there is a way to switch the view to 1st person so I can see what's going on. I've already modified the controls so I can move the character and camera at the same time with just one mouse button, but I still need some tweaking...essentially in PC video games the mouse is always moving the camera angle unless there's a dialog box or menu.
And there's something that prevents a deeper immersion by the way the textures for the arms don't line-up with the torso textures at the shoulder joints. The arms' textures are extending over the torso texture. It's due to their inexperience with the more detailed animation that is required. More experienced developers use clippers, link-meshes, and other techniques to prevent shoulder textures from separating from torso textures and thus give the appearance that the character has shoulder joints which move underneath skin and cloth. The Unreal 3 Engine that is being used has these features because I've played other games which has the required effect.
I hope the game is a commercial success so that they can fix those few defects and release another game using another of the main storylines.