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Game of Thrones RPG

mardi gras
Cyanide http://www.cyanide-studio.com/games/got/ has released their new Game of Thrones Role Playing Game today, on Xbox, PlayStation 3, and PC. I'm excited because this has been a long journey, from concept art and story outlines, to the demo I was shown a year ago, to what is now a complete game getting some positive notice http://www.forbes.com/sites/erikkain/2012/04/24/five-reasons-cyanides-game-of-thrones-rpg-actually-looks-pretty-awesome/

I admit, I haven't played a lot of the newer games, but I liked the look of the demo a lot. The armor is battered, the weapons are scarred, and the towns looked muddy and lived in.

Here's a short behind the scenes video detailing some of the process.



I got to approve a lot of concept art and story choices ahead of time, and I hope the players will feel like the final result fits in well with the story I've told in the books.

Comments

Kira Apple
May. 17th, 2012 03:05 pm (UTC)
It's incredibly story-heavy. The combat is almost incidental. It's almost nothing like Skyrim at all. :) There's almost no freedom of movement and it's a very linear storyline, although within the storyline obviously there are a lot of different choices to make that effect the outcome. It's more like Mass Effect, with the conversation trees and all the different response choices.

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George R.R. Martin
George R. R. Martin

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