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That Facebook all the kids seem to like

We posted an entry last year about an upcoming Game of Thrones social game that was in the works from start-up Disruptor Beam. Well, the Disruptor Beam team has been toiling away over the past year and the fruit of their labor is now live and available for you to play on Facebook.


This is not only the first social game based on the events and characters in A Song of Ice and Fire, but it gives fans an opportunity to live the life of a noble within the world of Westeros – something that you don’t necessarily get to do by just watching the television. From what Disruptor Beam tells me, as a player you make political, military and economic decisions that impact others, as well as the game’s overall storyline.

We've seen the game for demonstrated here at the office and, without knowing that much about social games or Facebook, I can see that the Disruptor Beam team has put great effort into creating an immersive Game of Thrones experience. Players claim their birthright by choosing which of the Great Houses they’ll swear allegiance to, select their lineage, secure their holdings, develop their lands and reputation, and assign sworn swords to quests, while forging alliances.

We were given tons of custom artwork and dialog text to approve (The game is huge, I went through approvals on inventory lists that were infinity long), so Radoff and company seemed to care a great deal about getting the details right.

Check it out at: http://apps.facebook.com/gamethrones

Let us know what you think.


Mar. 3rd, 2013 05:53 am (UTC)
Not to rain on the parade, but while the game is a lot of fun, it's so buggy and full of errors and flaws that I just can't endorse it. I don't know what their internal QA processes are like, but there's a difference between "beta test" and "releasing a fundamentally broken product", and I'm afraid that the game as it exists right now is much closer to the latter than the former. A host of major features are either broken or implemented so poorly that they might as well be -- PVP, alliances, items, skills, titles, invitations, gifts -- and already it seems like cheating is rampant and easy.

Either the QA department is nonexistent, or the developers weren't given enough resources to address all the multitude of pre-launch issues. Eithe way, it's bad. And even though the premium items are strictly optional, it takes a lot of gall to charge for anything in a game that's this broken.
Imre Simon
Mar. 3rd, 2013 07:59 am (UTC)
Not quite true, PvP is simply not implemented yet (though they should fix that, it seems it is), alliances feature is really simplistic, you need to add a facebook group to it.... The biggest item problems were already fixed, not sure what do you feel the skills lack, or what's the problem with gifts and invitation, never had any reason to complain about those.

Cheating isnt that rampant, and while you can just buy yourself amazing shit, it's not impossible to catch up. I do not abuse bugs, didnt pay a single dollar, and im about 100ish on the rankings.

Not to sound too biased, i admit the game has many flaws, as i wrote previously.


George R.R. Martin
George R. R. Martin

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