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ICE & FIRE role playing game

I have reached a final settlement with Guardians of Order, the Canadian games company that published the role-playing game based on A SONG OF ICE AND FIRE before going under last year.

We're now all square, and that license has officially expired. It is not the ending that I would have hoped for, but I'm glad to have concluded things amicably.

As part of our settlement, I have acquired the remaining stock of the deluxe, limited edition of the RPG worldbook, a huge and lavishly illustrated hardcover. I will be listing the book for sale on the "Signed Books" page of my website in the very near future, but I thought I'd give my Not-a-Bloggers a little advance notice.

If any of you want to snag a copy, the price is $100, which includes book rate shipping within the United States (overseas is more). This is a big and beautiful book with lots of great artwork, and tons of background material on the world of Westeros that may be of interest even to those who do not play role-playing games. And needless to say, I would be glad to sign and inscribe the book on request. You can get a look at the cover and some of the graphics by scrolling back through the Archives sections of the news page.

(Please email if you are interested, don't comment about it here).

There will be another RPG in the future. I am considering offers from several other companies right now, and expect to have a new license to announce within the next couple of months,


Mar. 7th, 2007 06:46 pm (UTC)
Good luck with trying to have a new version done!

I would hope for a less-traditional, more story-oriented design this time around, rather than another D20 version.
Mar. 7th, 2007 06:48 pm (UTC)
I think an Amber-style diceless system would be perfect. ;)
Mar. 7th, 2007 07:09 pm (UTC)
Amber would definitely work better than D20, but mostly because it stays out of the way of the players, as guided by the GM.

I've seen people use HeroQuest to good effect.

Personally, I'd hope for something with an explicit scene-conflict structure (mirroring the short, conflict-focused chapters in the books), where motivations matter, and where the game allows you to directly intertwine the personal issues with the large-scale intrigue and politics.
Mar. 12th, 2007 06:19 am (UTC)
chgriffen, I have similar hopes to yours. My company has a proposal in the works with GRRM's agent.
Mar. 8th, 2007 09:31 am (UTC)
Hmmm, I too would be a big fan of a drpg option for this game.

One thing about GOO, is that they made a pretty book, AGoT and Nobilis are two of the prettiest games in my collection.

Mar. 8th, 2007 04:21 pm (UTC)
GoO didn't design any part of Nobilis -- they just distributed the two Nobilis books after Hogshead Publishing stopped publishing [and then the Hogshead name was sold to another owner, who published a bunch of d20 books but appears to no longer be doing anything else.]
Mar. 7th, 2007 06:54 pm (UTC)
On saying that, A Game of Thrones was perhaps the best OGL adaptation done so far. Guardians of Order, despite all their issues, did produce a great book and a system that felt a lot like the source material. I can understand dislike for d20 but it was well designed and will be hard for another game company to beat.
Mar. 7th, 2007 07:02 pm (UTC)
I grant that point: as far as D20 goes, AGOT leads the pack.
Mar. 7th, 2007 07:05 pm (UTC)
I admit, something in the style of Spirit of the Century could be cool...

But the market for such games just seems to be small, and I doubt indie publishers can really afford what is (lets face it) a pretty big license in ASoIaF.

Still, nothing to keep one from converting to favorite rulesets. ;) Pendragon has been a particularly popular one.
Mar. 7th, 2007 07:11 pm (UTC)
HeroQuest, too.

I'd be all for something like SOTC, though as a disclaimer, Fred did the layout for my current game :)

I don't think GotO were that much bigger of a company, really. But still--maybe a big company could take some input and inspiration from the innovations that have been achieved by the small press publishers in regards to making games more conducive to crafting stories.
Mar. 7th, 2007 07:26 pm (UTC)
*heads over to the LJ and adds another game to the list of things to check out*

Heroquest would be excellent. Still have to get my hands on the Mythic Russia game....

It's true that GoO wasn't a bigger company, but then, they were trying to tap into the big d20 market with the game. An indie publisher publishing an exclusively non-d20 RPG in the "Forge" (I'm using this very loosely for non-traditional games) style is going to be facing a much more uphill battle.
Mar. 7th, 2007 09:04 pm (UTC)
True, true.
Mar. 8th, 2007 04:55 pm (UTC)
GoO was 4 and later 5 fulltimers for most of the time it was working on AGOT, although, obviously, AGOT wasn't the only thing it was working on at that time.


George R.R. Martin
George R. R. Martin

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