
This is not only the first social game based on the events and characters in A Song of Ice and Fire, but it gives fans an opportunity to live the life of a noble within the world of Westeros – something that you don’t necessarily get to do by just watching the television. From what Disruptor Beam tells me, as a player you make political, military and economic decisions that impact others, as well as the game’s overall storyline.
We've seen the game for demonstrated here at the office and, without knowing that much about social games or Facebook, I can see that the Disruptor Beam team has put great effort into creating an immersive Game of Thrones experience. Players claim their birthright by choosing which of the Great Houses they’ll swear allegiance to, select their lineage, secure their holdings, develop their lands and reputation, and assign sworn swords to quests, while forging alliances.
We were given tons of custom artwork and dialog text to approve (The game is huge, I went through approvals on inventory lists that were infinity long), so Radoff and company seemed to care a great deal about getting the details right.
Check it out at: http://apps.facebook.com/gamethrones
Let us know what you think.
- Current Mood:
curious
Comments
The artwork is absolutely gorgeous, too!
Btw, wasn't there another GoT game in the making?
Unlike most social games nowadays, you don't have a limited amount of action you can do per day. Instead, what limits you is the size of your roster, and time itself, as building, getting resources, crafting gear takes some time, and each building can do only one thing at a time.
The quests are interesting, the choices given actually seem to be important, as following events seem to change based on your choices (and if they don't, it was done in a such clever manner that I fell for it, so in all 'tis good).
Still, there are some unbalanced stuff happening, like some challenge that are near to impossible to complete. Or maybe it is by design, but I guess you have to balance questing and building up your roster.
Anyway, it is hands down the best game I have played on Facebook.
First off, I would like to let you know that I have the ultimate respect for you and your books. I have waited countless hours, days, months and years for you to deliver more pages for us to enjoy. Did I mind...no, It was worth the wait. The thing taht I dislike and cannot forgive is not the time it takes for you to write (I am patient), not the silence in between (no more updates on progress-I understand that must get tough), but the SELLING OUT and signing any contract for ANY sub-par game, app, etc etc etc. Please appreciate what you have created enough not to be greedy and take money just because it's dangling in front of your face. Some people will hate this post and some will agree(If it is left up by the MOD). I still respect you George, but please protect what you have created.
Look at the other replies to this message. Lots of people seem to be liking this game, and it is still only in beta. The whole purpose of beta is to find bugs and flaws and make the game better. Maybe that's what you should be doing, too.
In the age we live in, subsidiary rights and merchandising are an important source of income for any writer or IP creator.
I am really glad you and your team have been so involved with it - I can feel the quality from Disruptor Beam taking the time and energy to consult the source material!!